- Robot type
- Autonomous Vehicle
- Location
- San FranciscoCaliforniaUSA
- Job type
- Marketing
- Posted
- Jul 30, 2026
- Salary
- $155,000–$269,000 a year
Full-time
Senior / Staff Research Engineer, Simulation Assets & Content Systems
Job description
Waabi — Senior / Staff Research Engineer, Simulation Assets & Content Systems (San Francisco, California · Pittsburgh, Pennsylvania).
Job responsibilities
- Be part of a multidisciplinary team of Research Scientists and Engineers building the content backbone of a best-in-class multi-sensor simulation stack.
- Architect and own asset pipelines end-to-end : From raw sensor logs all the way into simulation-ready representations (e.g., 3DGS, NeRF, mesh, hybrid), validation, packaging, and serving into Waabi World.
- Design schemas, formats, and storage for a heterogeneous asset library spanning traditional mesh/material assets, neural representations, and generative-model outputs.
- Build tooling and visualization that lets research scientists, simulation engineers, and technical artists inspect, compare, debug, and curate assets at the scale of tens of thousands of items — including search,…
- Integrate cutting-edge research into the pipeline — collaborate with the neural rendering and generative AI teams to productionize the latest reconstruction, diffusion, and world-model techniques as first-class steps…
- Collaborate with autonomy and safety teams to ensure the asset catalog meets the diversity, realism, and coverage demands of training and closed-loop evaluation.
Job requirements
- Shipping Production Software. You have experience reading and developing production-quality software at scale, not just prototypes. You have shipped systems that other engineers and researchers depend on day-to-day.
- 3D Content Pipelines. You have built or extended large-scale 3D content pipelines — ingestion, processing, validation, versioning, and serving: for graphics, simulation, VFX, games, robotics, or AV.
- Modern 3D Representations. You are fluent across at least several of: traditional mesh/material/PBR, OpenUSD, NeRF, 3D Gaussian Splatting, and procedural/generative content.
- Cloud Infrastructure at Scale. Experience designing, launching, and debugging GPU jobs in the cloud (AWS, GCP, or equivalent), including job orchestration, cost modeling, and throughput optimization for batch and…
- Strong software engineering fundamentals. You write efficient and maintainable code in Python, as well as in at least one native systems language such as C++ or Rust
- Competitive compensation and equity awards.
- Health and Wellness benefits encompassing Medical, Dental and Vision coverage (for full-time employees only).
- Unlimited Vacation.
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