- Robot type
- Humanoid · Warehouse and Logistics
- Location
- USA
- Job type
- Artificial Intelligence
- Posted
- Aug 31, 2026
- Salary
- $177,000–$225,000 a year
Atlas Research Engineer, SLAM & Spatial AI
Job description
As a SLAM & S patial AI Research Engineer on the Atlas VLA Research team , you will build the perception and geometric reasoning systems that give Atlas a grounded 3D understanding of the world. Your work spans the full spectrum from real-time SLAM and state estimation on humanoid hardware to offline reconstruction pipelines that produce the geometric scene structure used to train and condition large VLM/VLA models.
You will design real-time SLAM and perception-based state estimation that runs on Atlas, develop offline 3D reconstruction pipelines that turn teleop and robot logs into high-fidelity geometric data, and pursue research in spatial AI, grounding language and vision into 3D…
Job responsibilities
- Design and implement real-time SLAM and perception-based state estimation for a mobile humanoid or specialized data collection devices operating in unstructured, dynamic environments
- Build offline 3D reconstruction pipelines (multi-view geometry, SfM/MVS, neural reconstruction, depth/pose fusion) that generate geometric scene structure to inform and supervise large VLM/VLA training
- Pioneer research integrating large VLA and VLM models with 3D spatial perception to enable semantic, language-grounded scene reasoning.
- Bridge classical geometric methods and learned approaches - knowing when to use optimization-based estimation versus learned representations, and how to combine them.
- Write high-quality, maintainable C++ and Python code that fits into a large production codebase.
Job requirements
- PhD in Robotics, Computer Vision, Machine Learning, Computer Science, or related fields (or equivalent experience).
- Prior experience building, and deploying SLAM, visual odometry, or 3D reconstruction systems for robots or autonomous vehicles.
- Strong background in one or more of the following: Real-time SLAM, visual-inertial odometry, and state estimation
- 3D reconstruction (SfM, MVS, multi-view geometry, neural/implicit reconstruction)
- Probabilistic state estimation and sensor fusion (factor graphs, filtering, optimization on manifolds)
- Spatial representations, grounding language/vision into 3D geometry, geometric foundation models
- Solid foundation in the math underlying geometric perception (Lie groups, nonlinear optimization, multi-view geometry).
- Strong analytical and debugging skills; ability to write reliable, well-structured research code in C++ and Python.
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