- Robot type
- Humanoid · Warehouse and Logistics
- Location
- USA
- Job type
- Artificial Intelligence
- Posted
- Aug 5, 2026
- Salary
- $155,284–$200,000 a year
Staff Reinforcement Learning Research Engineer
Job description
Do you want to build the scalable reinforcement learning framework that powers the next generation of humanoid and quadruped robots? As a Staff RL Research Engineer, you'll own the RL stack, including massively parallel simulation, domain randomization, policy optimization, and on-robot deployment. Your job is to make the pipeline fast, reliable, and reproducible. You'll work alongside world-class engineers and scientists pushing the boundaries of whole-body control and dexterous manipulation.
Job responsibilities
- Implement on-policy and off-policy learning algorithms
- Scale GPU-accelerated simulation to generate millions of samples per second
- Crack sim-to-real to produce policies that transfer to the physical robot
- Integrate RL with VLAs to fine-tune and distill large multimodal policies
- Make deployment easy, fast, and reproducible
- Build visualization tools that enable data-driven research
Job requirements
- MS with 3+ years of experience, or PhD, in ML, Robotics, or a related field
- Deployed policies on physical robots with attention to latency, robustness, and safety
- Expertise with RL toolboxes (RSL-RL, CleanRL, RLlib, Stable Baselines)
- Expertise with simulation and rendering tooling (Isaac Lab, MuJoCo, MjWarp, MjLab)
- Proficient in PyTorch and/or JAX, plus inference runtimes (ONNX, Triton, TensorRT)
- Solid software fundamentals: Bazel, monorepos, Docker, CI/CD
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