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Field AI

Robot type
Robot AI and Software
Location
BostonMassachusettsUSA
Job type
Software
Posted
Sep 28, 2026
Salary
$120,000–$220,000 a year
Full-time

Research / Software Engineer - Humanoid Whole Body Learning

Job description

FieldAI is seeking a Software/Research Engineer to help build the learning systems that power our next generation of humanoid robots. You'll work across whole-body loco-manipulation, reinforcement learning, motion retargeting, and real-world robot deployment, turning new research and technical developments into reliable capabilities on physical humanoids. This is a highly hands-on role for someone excited about closing the loop between research, simulation, and robots operating in the real world.

Job responsibilities

  • Develop and train whole-body loco-manipulation policies for humanoid robots.
  • Deploy trained policies to physical humanoids and integrate them into our production software stack.
  • Advance our motion retargeting pipeline, transforming human motion into physically plausible, robot-executable behaviors that interact with diverse environments and objects.
  • Reduce the sim-to-real gap by improving simulation fidelity and closing the real-to-sim loop, using real-world robot data to calibrate and refine our simulators.
  • Build automated evaluation and validation systems that make it faster and more reliable to move policies from simulation onto physical robots.
  • Improve the performance and scalability of our robot-learning infrastructure, enabling faster experimentation and policy iteration.
  • Work closely with researchers and engineers across perception, learning, simulation, and hardware to turn new ideas into deployed robot capabilities.

Job requirements

  • BS, MS, or PhD in Robotics, Computer Science, Machine Learning, Engineering, or a related field, or equivalent experience.
  • Experience with reinforcement learning, imitation learning, generative models, or other learning-based approaches for robotics.
  • Strong understanding of robotics fundamentals such as kinematics, dynamics, control, and physical interaction.
  • Experience developing and evaluating robotic systems in simulation and/or on physical hardware.
  • Ability to move comfortably between research experimentation and production-quality engineering.

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